AI Insights · Timothy · September 2021
Top 5 Entertainment Mascot Games in Costa Rica, Q3 2021
Explore the performance of the top 5 entertainment mascot games in Costa Rica during Q3 2021, featuring trends in weekly downloads, revenue, and active users.
In the third quarter of 2021, the entertainment mascot games sector in Costa Rica showcased varied performance metrics across the top five apps on a unified platform. The data, sourced from Sensor Tower, provides valuable insights into the trends of weekly downloads, revenue, and active users.
Sonic Dash: Fun Endless Runner saw fluctuating weekly downloads, starting at around 3K and experiencing a peak of nearly 5K in the week of August 23. Weekly revenue also showed variability, peaking at $94 in the week of August 9 and ending the quarter with $55. Active users increased from approximately 32.9K at the start of the quarter to about 35.3K by the end of August, before settling at 29.8K.
Crash Bandicoot: On the Run! exhibited a relatively stable trend in weekly downloads, maintaining around 2K throughout the quarter. Revenue peaked at $169 in the week of August 9, and active users saw a gradual increase from roughly 32.6K to 35.1K by the end of August, finishing the quarter with about 32.4K.
Minion Rush: Running game experienced a significant spike in weekly downloads in early August, reaching over 2.3K before stabilizing around 1.7K by the end of September. Revenue peaked at $88 in the week of August 2, while active users increased from about 2.9K to over 4.9K by mid-August, then declined slightly to end the quarter at 4K.
Hello Kitty Nail Salon showed modest weekly downloads, ranging from 900 to 1.9K throughout the quarter. Revenue peaked at $46 in the week of September 20, and active users fluctuated between approximately 6.9K and 9.9K, ending the quarter at around 7K.
Sonic Forces: Run Battle Game had steady weekly downloads, hovering around 1K, with a slight increase towards the end of September. Revenue peaked at $206 in the week of September 6. Active users maintained a range between 9.7K and 12.7K, concluding the quarter with just over 10K.
For more detailed insights and data, visit Sensor Tower.